A German newspaper reported on the seriousness of video games on children because of its violent scenes, referring to Fortnight, one of the most dangerous dangerous games that children can own at the age of 12, despite the scenes of violence that Conceived, which may negatively affect children addicted to video games.

The game "Fortnight" spread like the virus among children in a short period, it became the subject of controversy among many people in clubs, schools and even during parent gatherings.

Statistics say 10 million people have downloaded the game in just two weeks, while wider statistics suggest 40 million people have downloaded the game so far, while two million people have been registered for Fortnight at the same time.



Game Details
According to the newspaper, the game is about 100 players shooting at each other until one person is left in the end. At the beginning of the game, a plane flying players over an island, and each player decides where to jump. After that, the player searches for weapons, traps and medicines inside houses and buildings. The player uses an ax and a hammer to cut trees and break rocks, with the aim of building bridges or defenses to protect himself.




As time goes on, the battlefield becomes smaller and smaller, the excitement gradually increases, and the blood is frozen in the veins when you see a blue light cone lit up in front of you to sniff a body from the fire of another player.

In this regard, the player can participate in the game from one player to three players per team, while they can communicate with each other using headphones.

Between exhibitions and supporters!
In this regard, the newspaper quoted some teachers that they have not seen a similar passion in the students since the game "Minkraft" as the game is a free version can any student now loaded.

Video game consultants confirmed that the game contained a sniper in the form of animations, and some other entertaining elements, while the element of violence in the game is not exaggerated, and should not be concerned.

"The weapons used in the game actually exist, and that may affect some young people," said Saskia Moss, a consultant who tested the game.



Fortnightly
The other problem is that the purchase of weapons is available in the game, where players can buy new tools and change the appearance of the character they play.

In the same context, players become tense when the character is out in the open outside a building, where the player comes out to accomplish the task quickly, but the sounds of fire to the tension.

Tips for parents!
The newspaper pointed out that specialists in the field of media education advise parents concerned about their children, breaking into their world and their participation in the game. The North Rhine-Westphalia Initiative has allowed children between the ages of 11 and 13 to play only 60 minutes a day, although it is not recommended to completely abolish video games as a means of educational pressure.

In conclusion, the newspaper said that it is wrong to introduce video games under the umbrella of reward and punishment for children, because they are increasing their value inadvertently. Alternatively, the child can be prioritized daily, similar to homework assignments first, then rest, and then video games.

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